![]() ![]() 102):Ī level 20 Sorcerer/Warlock (as long as they had at least 3 levels in Sorcerer, although most would have much more: most likely 17) could use their sorcery points to cast Eldritch Blast as a bonus action. The sorcerer's Quickened Spell metamagic permits the following (PHB, p. With a Charisma of 20 (practically a given by level 20), you would thus be dealing the following damage if all four hit. ![]() You could also cast the warlock spell Hex, which would allow you to add 1d6 damage per beam that hits. So a level 20 character (even if they had only taken a couple of levels in Warlock) would create 4 beams every time they cast the spell Eldritch Blast. If a cantrip of yours increases in power at higher levels, the increase is based on your character level, not your level in a particular class. 237)Įver since an errata clarified matters, the rules on cantrips state the following (PHB, p. The Eldritch Blast spell creates beams which do 1d10 + Charisma modifier damage per beam, provided you have the Agonizing Blast invocation. Here is how they come together Eldritch Blast (& invocation & Hex) Warlock's Eldritch Blast with Agonizing Blast invocation and HexĪll applied to a level 20 character.There appear to be four factors coming together to create the equations you're describing: The specific formulas you've quoted require more than those two factors. Now on to your larger question: you've seen a formula for:Ĥd10+4d6+64 (aasimar build), then 8d10+8d6+108.Īnd want to know " how is this possible?" ![]() You can see explanations for both these facts below. And any Sorcerer Warlock with Eldrtich Blast and Quickened spell can cast Eldritch Blast twice in a turn (provided they have the Sorcery Points to do so). ![]() The formulas you're quoting are probably a level 20 Sorcerer/Hexblade Warlock, whose race is Protector Aasimarįirst, to answer your specific question: any level 17+ character who can cast Eldrtich Blast would create 4 beams every time they cast it. Side note: A Sorlock could actually get four beams in a round as early as level five using quickened spell (Sorcerer 3 / Warlock 2 if you want to benefit from agonizing blast too) - though they'd only have enough sorcery points be able to do that once a day without burning spell slots. This means that a level 17 Sorlock (or a Sorcerer that knows Eldritch Blast by any other means), can spend 2 sorcery points in order to cast Eldritch Blast with both their action (as normal) and also their bonus action.įour beams of Eldritch Blast for their action and another four beams for their bonus action equals eight beams in total. When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting. Sorcerers have the feature Meta-magic, from which they can choose to use Quickened Spell: So what does multi-classing to Sorcerer add to the mix? So, any 17th level caster that knows eldritch blast will create four separate beams, whenever they cast eldritch blast (note: cantrips scale with total character level and not individual class level - so multi-classing won't delay cantrip upgrades). Make a separate attack roll for each beam. You can direct the beams at the same target or at different ones. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. Eldritch blast, however, is pretty unique, in that rather than simply increasing in damage, at higher levels the caster instead fires additional beams, which all roll to hit and damage separately: You don't need to be a Sorlock to create four eldritch blast beams in a roundĮldritch blast is a cantrip and all cantrips increase in damage as the PC levels. ![]()
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